Sonic fans share the same kind of excitement. Their hero starred in the successful 2020 "Sonic the Hedgehog" movie, a film that many pundits saw as one of the best movie adaptations of any game franchise. The blue blur will soon be joined by Tails and Knuckles in "Sonic the Hedgehog 2", a movie that (again, judging from trailers) looks to be in the same good shape as film number one.
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Games on film: it's getting better
Uncharted and Sonic2 prove: game movies are (finally) hitting their mark.
Arjan Terpstra
08 Feb 2022 â‹… 5 min read
Sonic fans share the same kind of excitement. Their hero starred in the successful 2020 "Sonic the Hedgehog" movie, a film that many pundits saw as one of the best movie adaptations of any game franchise. The blue blur will soon be joined by Tails and Knuckles in "Sonic the Hedgehog 2", a movie that (again, judging from trailers) looks to be in the same good shape as film number one.
Promotional image for Sonic the Hedgehog2. Sonic saw some changes throughout production for the first movie, with fans disliking the original designs. The studio listened, and took care to alter the video game icon to its current form.
Straight-to-video
With two quality game adaptation blockbuster titles slated for this year, one can't help but wonder if the "movie of the game"-genre is finally out of the woods. Because even after a good 30 years of adaptations, a successful game movie is still an exception, not the rule.
For decades, more entertainment came from dunking on titles like the straight-to-video flick "Street Fighter: The Legend of Chun-Li" (2009) or the puzzling "Hitman: Agent 47" (2015), than from enjoying them for what they offer us as movies.
Check any metacritic, scan old reviews, and you know most movies based on game franchises sunk at the box office, got crushed in reviews, or both. Simply put, most famous games bombed as movies, and it didn't matter one bit if the source material was Prince of Persia, Doom, Need for Speed, Ratchet & Clank, or Far Cry.
Concept sketch for a car chase through Antananarivo, Madagaskar. Working on this image for the Uncharted 4 game, Naughty Dog artist Nick Gindraux tried several different vehicles "to catch the vibe of old action movies." The art is part of the Uncharted 4 fine art collection.
Hollywood
If anything can be learned from decades of game movie making, it's that successful games may seem ripe for cinematic treatment, but are terribly hard to work into genuinely interesting movie adaptations.
At first glance, this may seem strange: a successful game already has an audience, a story, art direction, a cast of interesting characters and hours of stories and plot lines, so what's keeping Hollywood from launching one successful game movie after another?
Super Mario Bros.
With other films the problem is not the audience. Super Mario has tons of loyal fans, and yet the 1993 flick "Super Mario Bros." failed to deliver Nintendo the blockbuster they had hoped for. Granted, Nintendo was among the first game developers to try and bring their IP to the big screen, but they soon learned this was easier said than done.
Source material
Miyamoto's quote points at the pivotal question for any movie script writer engaging with a game adaptation: how close or "true" does a movie need to be to its source material to cater to the fans? And conversely, what distance to the source material is needed to appeal to the non-fans? Complicating the matter are the contents of the source material: while some games have conveniently linear plotlines that are easily translated into movie scripts, others simply don't. Meaning that it will be much simpler to translate an Uncharted game to the big screen, than a Street Fighter or, indeed, Super Mario Bros., where the gameplay elements far outweigh the larger story.
Knuckles dusting off his, er, knuckles. The range of characters in the Sonic the Hedgehog universe ensures there's plenty of films to come.
If "Uncharted" and "Sonic the Hedgehog 2" hit the same high note, it looks like movies from games are finally getting somewhere…