At E3, all games are equal, as every trailer or gameplay video shows the game in the best possible light. And yet some games are more equal than others. As we see more games, and more of games that were introduced before, some titles grab the attention simply by looking a little better than others.
In other words: we know a looker when we see one, and gladly share our observations with you here.
The staff at studio Ember Lab have a background in animation, and that shows in the upcoming PS4/PS5 title Kena - Bridge of Spirits. The game was announced last year (peeking our interest), got delayed, but today looks in very fine shape. The gameplay looks fresh and the game world and story established, but what endears us most is the quality of the in-game animation. Apparently there's 45 minutes adorable wood creatures in the cutscenes, and they look so cute we may want to skip gameplay for a change. No surprise this movie-within-a-game ended up in the "Tribeca Games" showcase at E3.
Also featured in the Tribeca Games showcase was an old favourite. Our readers will remember we visited Sable before in an article called Exploration Through Line-Art. Since our interview with designer Greg Kythreotis and developer Daniel Fienberg we've been keeping tabs on the game, which to us is looking better and better, and we can't wait to explore the Moebius-like world ourselves once the game is out, this September.
In other words: we know a looker when we see one, and gladly share our observations with you here.
Kena - Bridge of Spirits
The staff at studio Ember Lab have a background in animation, and that shows in the upcoming PS4/PS5 title Kena - Bridge of Spirits. The game was announced last year (peeking our interest), got delayed, but today looks in very fine shape. The gameplay looks fresh and the game world and story established, but what endears us most is the quality of the in-game animation. Apparently there's 45 minutes adorable wood creatures in the cutscenes, and they look so cute we may want to skip gameplay for a change. No surprise this movie-within-a-game ended up in the "Tribeca Games" showcase at E3.
Sable
Also featured in the Tribeca Games showcase was an old favourite. Our readers will remember we visited Sable before in an article called Exploration Through Line-Art. Since our interview with designer Greg Kythreotis and developer Daniel Fienberg we've been keeping tabs on the game, which to us is looking better and better, and we can't wait to explore the Moebius-like world ourselves once the game is out, this September.